We are excited to announce a new initiative aimed at enhancing game interaction design teaching and learning with "The Game Designer's Playbook". As part of our commitment to making education accessible to all, we are launching a comprehensive set of open education resources that includes video lectures and slides.
We are excited to provide our community with resources to complement their journey through "The Game Designer's Playbook". We are thankful for the support we received from the SIGCHI Development Fund and UXR LAB at Ontario Tech University, which made this initiative possible.
What's Included:
Video Lectures: Dive deeper into the concepts explored in "The Game Designer's Playbook" with our curated short video lectures for each chapter. These video lectures are available via SIGCHI YouTube channel. Access the complete playlist: https://youtube.com/playlist?list=PLqhXYFYmZ-Vcy2ZtpW9VJ-GJlqj7R3ekT&si=HT9SEaMtiaT4iHp1
Comprehensive Slides: These visual aids will serve as a companion to the book, offering an overview of essential concepts in each chapter. If you are a game design educator and use the book for your courses, download and modify these slides to suit your teaching style. Access the slide decks: https://drive.google.com/drive/folders/1xyo8QEAjhJkxxBKWDLJjFt_4sKFa68nl?usp=sharing
Join the Community:
Learning is a collaborative experience, and we invite you to share your insights, ask questions, and connect with fellow readers. You can find us on: GameDesignPlaybook.com
Spread the Word:
Help us spread the word about these resources by sharing this announcement on social media, with classmates, and within your academic and professional networks.
Happy teaching and Learning about game interaction design!